Modding Wiki
  • 🏠Home
  • 🫂How to contribute
  • Playing with Mods
    • Discovering Mods
    • Installing Mods
      • On Game Clients
      • For Multiplayer
      • On Dedicated Servers
      • No Console Support
    • Troubleshooting
    • Reporting Bugs
    • Uninstalling Mods
  • Creating Mods
    • Getting Started Modding
      • Setting Up the Modding SDK
      • Testing the Example Mods
      • Viewing Console Logs
    • Modding Limitations
    • Inspecting Other Mods' Code
    • Modding Tools
      • Scripting IDE
      • Unity Explorer
      • Asset Ripper
      • NG Tools Missing Script Recovery
      • DnSpy
      • Attaching a Debugger
    • Common Concepts
      • Unique Names and IDs
    • Modding Libraries
      • CoreLib
    • Modding Examples
      • Items
        • Weapons and Tools
        • Armor
        • Food
      • Obtaining items
        • Adding Crafting Recipe
        • Adding your items to crafters
        • Adding items to Enemy loot
      • Placeables
        • Tiles
      • NPCs and Enemies
      • UI and Interactions
      • Client-Server communications
    • Inspecting Base Game Content
      • Importing Ripped Assets to your Editor
      • Inspecting Assets In-Game
      • Inspecting Game Code
    • Updating your Modding SDK
    • Releasing Mods
      • Create a mod.io Page
      • Mod Files Upload
  • Concepts
    • Important Folder Paths
    • Technologies and Tools
    • Elevated Access
  • Archive
    • General Reference
    • Outdated Unity Setup Guide
    • Outdated IL2CPP Guides
      • Getting started with modding
      • How to view game source code
      • How to setup your Unity project
      • How to install Core Keeper mono version
Powered by GitBook
On this page
  • Game Install Directory
  • Steam
  • Xbox Desktop Application
  • Log Files
  • Save Files
  • Character Save Files
  • World Save Files
  • Mod Files
  • Auto-Downloaded via mod.io
  • Manually Added Mods
  • Mod Configuration Files

Was this helpful?

Edit on GitHub
Export as PDF
  1. Concepts

Important Folder Paths

PreviousMod Files UploadNextTechnologies and Tools

Last updated 4 months ago

Was this helpful?

Game Install Directory

Steam

Xbox Desktop Application

Log Files

%userprofile%\appdata\locallow\Pugstorm\Core Keeper

$HOME/.config/unity3d/Pugstorm/Core\ Keeper

Placed in same folder as the server executable. No past logs are kept.

Save Files

Character Save Files

%USERPROFILE%\AppData\LocalLow\Pugstorm\Core Keeper\Steam\<user-id>\saves

$HOME/.config/unity3d/Pugstorm/Core Keeper/Steam/<user-id>/saves

Not applicable - characters exist client side.

World Save Files

%USERPROFILE%\AppData\LocalLow\Pugstorm\Core Keeper\Steam\<user-id>\worlds

$HOME/.config/unity3d/Pugstorm/Core Keeper/Steam/<user-id>/worlds

/Save/worlds subfolder of the server install directory.

Mod Files

There are 2 locations where mod files are stored:

Auto-Downloaded via mod.io

This is where the game's mod.io integration downloads the mods you are subscribed to.

C:\Users\Public\mod.io\5289

$HOME/.config/unity3d/Pugstorm/Core\ Keeper/mod.io/5289

Not applicable - servers can't use the mod.io integration. See the Manually Added Mods section.

The folder contains:

  • state.json , a file that encodes subscribed mods and their state.

  • mods/, a folder which contains all downloaded mods. The folder names are mod.io IDs and are not human readable unless you lookup the IDs using the API. You can edit or delete files in this folder to remove or unsubscribe from mods.

Manually Added Mods

If you want to downloads mods manually, this is where you should put them. This is also where mod developers can find the mods packaged by the Unity editor during mod development.

For example:

C:\Program Files (x86)\Steam\steamapps\common\Core Keeper\CoreKeeper_Data\StreamingAssets\Mods

CoreKeeperServer_Data\StreamingAssets\Mods subfolder of the server install directory.

Mod Configuration Files

%USERPROFILE%\AppData\LocalLow\Pugstorm\Core Keeper\Steam\<user-id>\mods

$HOME/.config/unity3d/Pugstorm/Core\ Keeper/Steam/<user-id>/mods

/Save/modssubfolder of the server install directory.

If you know where to find the Xbox desktop install files, to add this info!

CoreKeeper_Data\StreamingAssets\Mods subfolder of your .

CoreKeeper_Data\StreamingAssets\Mods subfolder of your .

update the docs
game install directory
game install directory