Use additional tools to inspect properties and values while the game is running.
This example talks about fixing an imported prefab ripped from the game using info in Unity Explorer.
Install Unity Explorer and relaunch the game
Open the "Object Explorer" window from the newly added top bar
Switch to "Object Search" mode and type MinecartEntity
into the "Name contains:" search box, then press Search
Find the entry "MinecartEntity" (UnityEngine.GameObject)
and double click it
In the "Components" column you can see a list of script components on the prefab. The default sorting order should be exactly the same as the sorting order of the scripts in the Unity editor.
Use NG Tools Missing Script Recovery to fix as many Perfect Matches as you can, then use the entries in the Components column to specify what the rest of the scripts are.